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use_acoustics/
pressure.rs

1use crate::decibel::REFERENCE_SOUND_PRESSURE_AIR_PA;
2
3/// A validated sound pressure in pascals.
4#[derive(Clone, Copy, Debug, PartialEq, PartialOrd)]
5pub struct SoundPressurePa(f64);
6
7impl SoundPressurePa {
8    /// Creates a validated sound pressure value.
9    #[must_use]
10    pub fn new(value: f64) -> Option<Self> {
11        if is_valid_positive_scalar(value) {
12            Some(Self(value))
13        } else {
14            None
15        }
16    }
17
18    /// Returns the stored pressure in pascals.
19    #[must_use]
20    pub fn value(self) -> f64 {
21        self.0
22    }
23
24    /// Returns the sound pressure level for this pressure.
25    #[must_use]
26    pub fn level_db_spl(self) -> f64 {
27        20.0 * (self.0.log10() - REFERENCE_SOUND_PRESSURE_AIR_PA.log10())
28    }
29}
30
31/// Computes sound pressure in pascals from a sound pressure level in decibels.
32#[must_use]
33pub fn pressure_from_spl_db(db_spl: f64) -> Option<f64> {
34    if !db_spl.is_finite() {
35        return None;
36    }
37
38    let pressure = REFERENCE_SOUND_PRESSURE_AIR_PA * 10.0_f64.powf(db_spl / 20.0);
39
40    if pressure.is_finite() && pressure > 0.0 {
41        Some(pressure)
42    } else {
43        None
44    }
45}
46
47fn is_valid_positive_scalar(value: f64) -> bool {
48    value.is_finite() && value > 0.0
49}