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RigidBody1D

Struct RigidBody1D 

pub struct RigidBody1D {
    pub mass_properties: MassProperties,
    pub position: f64,
    pub velocity: f64,
    pub angle: f64,
    pub angular_velocity: f64,
}
Expand description

A one-dimensional rigid body with scalar translational and rotational state.

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§mass_properties: MassProperties§position: f64§velocity: f64§angle: f64§angular_velocity: f64

Implementations§

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impl RigidBody1D

pub const fn new( mass_properties: MassProperties, position: f64, velocity: f64, angle: f64, angular_velocity: f64, ) -> Option<RigidBody1D>

Creates a rigid body when the state values are finite.

pub const fn mass(&self) -> f64

Returns the body’s mass.

pub const fn moment_of_inertia(&self) -> f64

Returns the body’s moment of inertia.

pub fn linear_momentum(&self) -> Option<f64>

Computes linear momentum using p = mv.

pub fn angular_momentum(&self) -> Option<f64>

Computes angular momentum using L = Iω.

pub fn linear_kinetic_energy(&self) -> Option<f64>

Computes translational kinetic energy using KE = 0.5mv².

pub fn rotational_kinetic_energy(&self) -> Option<f64>

Computes rotational kinetic energy using KE_rot = 0.5Iω².

pub fn total_kinetic_energy(&self) -> Option<f64>

Computes total kinetic energy as translational plus rotational energy.

pub fn with_impulse(self, impulse: f64) -> Option<RigidBody1D>

Returns a copy with updated velocity after a linear impulse.

§Examples
use use_rigidbody::{MassProperties, RigidBody1D};

let props = MassProperties::new(2.0, 4.0).unwrap();
let body = RigidBody1D::new(props, 10.0, 3.0, 1.0, 5.0).unwrap();

assert_eq!(body.with_impulse(4.0).unwrap().velocity, 5.0);

pub fn with_angular_impulse(self, angular_impulse: f64) -> Option<RigidBody1D>

Returns a copy with updated angular velocity after an angular impulse.

pub fn advanced_kinematically(self, time: f64) -> Option<RigidBody1D>

Advances position and angle kinematically using the current velocities.

This helper updates:

  • position += velocity * time
  • angle += angular_velocity * time
§Examples
use use_rigidbody::{MassProperties, RigidBody1D};

let props = MassProperties::new(2.0, 4.0).unwrap();
let body = RigidBody1D::new(props, 10.0, 3.0, 1.0, 5.0).unwrap();
let advanced = body.advanced_kinematically(2.0).unwrap();

assert_eq!(advanced.position, 16.0);
assert_eq!(advanced.angle, 11.0);

Trait Implementations§

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impl Clone for RigidBody1D

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fn clone(&self) -> RigidBody1D

Returns a duplicate of the value. Read more
1.0.0 · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for RigidBody1D

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl PartialEq for RigidBody1D

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fn eq(&self, other: &RigidBody1D) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Copy for RigidBody1D

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impl StructuralPartialEq for RigidBody1D

Auto Trait Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.